Date: Sun, 25 Sep 1994 12:48:08 -0400 (EDT) From: alvin plummera Subject: TL A Shattered Interceptor Sloop This design is based on the cover of 'Fighting ships of the Shattered Imperium' (yes, I _did_ buy this book based on it's cover. Bad mistake!) Shatte Interceptor (Variant A/B) Tech Level A. This is a non-jump system interceptor, designed for anti-pirate operations. Varient A,B is meant as a team: 3 A's with a heavier B, which has an active sensor array. Weaponry is two standard turrents with reloaders and cradles for one volley of five missiles * 2. (Making for 30 missiles total). Sublight is via fusion drive. Disp 100 Length 42 Config Needle SL Volume 1400 TL A Price 206.891 MCr(A) Mass 1533.74/1323.74 Hull Armour 40 264.435 (B) 1779.04/1541.62 Targer size Small Maint 53 (A) 61 (B) Max G's 2 G-hours loaded 825.5 G-hours (A) unloaded 949.6 G-hours 621.6 (B) 713.1 Power Plant 0 MW (A ... uses the Fusion drive for power) 172 MW (B ... power needed for sensors) Computers 2 * TL A St.(3 * TL A St. for Varient B. Needed to handle the Engineering load) Commo Radio (30,000) Laser (30,000) Avionics TL 8+, NO terrain-following capasity Sensors fixed P-EMS (30,000) * 2 (B) A-EMS (30,000), A-EMS Jammer (30,000) Missile Barbette * 2 Missile Reloader, Cradle for 10 missiles MFD's (TL A): 2 MFD's for Varient A 1 ' ' ' ' B Extended L.S. Crew: 4 (A) Electrical = 1, Maneuver = 1, Gunner = 2 (B) Electrical = 2, Maneuver = 1, Gunner = 1 One Airlock No Accomo, Cargo. (Nice and Cramped, as in the picture. Not enough space to stand up. Imagine just 'sitting' there for a week!) 14 Decoy dispensers: 100 anti-ladar 50 anti active EMS 50 anti passive EMS Combat move 153/6 Travel move 3300/240 Refuel (all have fuel scoops) 31.6 hr (A) 28.0 (B) Damage Areas: Variant A Varient B 1 - Elect 1 - Elect 2,3 - 1 - 5 Elect 2,3,4,5 - Hold 6 - 20 Hold 6,7 - 1 - 10 Hold 4,5,6,7 - Hold 11 - 20 Eng 8,9 - 1 - 15 Eng 8,9 - 1 - 15 Eng 16 - 20 Wpns 16 - 20 Wpns 10,11 - Wpns 10,11 - Wpns 12,13 - Eng 12,13 - Eng 14,15 - Wpns 14,15 - Wpns 16,17 - 1 - 10 Qtrs 16,17 - 1 - 10 Qtrs 11 - 20 Wpns 11 - 20 Wpns 18,19 - 1 - 15 Eng 18,19 - 1 - 15 Eng 16 - 20 Elect 16 - 20 Elect (at both A,B: (Airlock) 20 - Eng 20 - Eng 1 - 3 Radio Ant (Airlock) 4 - P-EMS Ant 5 - P-EMS Ant 6 - Laser Ant) Damage Systems: Elect Radio 1h Ant 1h Eng [var. B: Power Plant 2H ] Laser 1h 1h Fusion Drive 4H 2 * P-EMS 1h 1h CG 1H 17 * Decoy launcher 1h HEPlaR 1h 2 * MFD 1H 1h Wpns [varient B 1 * MFD 1H 1h Barbette # 1 2H A-EMS 1H 1h # 2 2H A-EMS jam 1H 1h ] Quart L.S 4H E.L.S. 2H Airlock 1h