The combat pinnace is a multi-role light craft, capable of engaging in space combat with its missile main battery, or of landing a full squad of ground troops with their support vehicle in a planetary raid or assault operation. Extended accommodations are provided for the crew for long duration patrols.
CraftID: | Vargr Combat Pinnace, TL13, MCr46.2 |
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Hull: | 36/90, Disp=40, Config=1AF, Armor=40F, Loaded=823.4t, Unloaded=639.9t |
Power: | 4/8, Fusion=522MW, Dur=10days |
Loco: | 7/14, Maneuver=6 (Thrusters=4420t), Max Speed=3590kph, Cruise=2694kph, NOE=170kph, TrueAcc=5.4G, Agility=5 |
Comm: | Radio=System, LaserComm=System, MaserComm=System |
Sensors: | EMM EMS Active(Planet), EMS Passive(Substellar), LowPenDens(50m), ActObjScan=Diff, ActObjPin=Diff, PassObjScan=Diff, PassObjPin=Diff, PassEnScan=Routine |
Off: | Hardpoints=1 Missile=x03 Batteries 1 Bearing 1 |
Def: | DefDM+11 |
Control: | Comp4*3, HeadsUpDisplay*2, HoloLink*12 |
Accom: | Crew=2, Passengers=12, Seats=Roomy*12, Bunks*2, Env=basic env, basic ls, ext ls, grav plates, inert comp |
Other: | Fuel=72.44kl, Cargo=175.5kl, Missile Magazine=6kl (20 b-r), ObjSize=Avg, EmLevel=None |
Author: R.S.Dean