The Raptor is designed as a multi-function vehicle, for interface military operations. Capable of serving as a space or air fighter, it is also equipped to land a squad of 12 infantrymen (preferably battle dress equipped). Endurance was sacrificed to provide the other desired operating features. The Raptor carries a space-rated triple missile turret as well as a remotely operated 100MW pulse laser belly turret.
CraftID: | Raptor Combat Lander, TL13, MCr57.5 |
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Hull: | 19/48, Disp=20, Config=1AF+turret, Armor=60F, Loaded=1018.4t, Unloaded=1014.4t |
Power: | 5/10, Fusion=576MW, Dur=36hrs |
Loco: | 7/14, StdGrav=4500t, Max Speed=3090, Cruise=2317, NOE=170, MaxAccel=3.4G, Space Agility=2 |
Comm: | Radio=System, LaserComm=System, MaserComm=System |
Sensors: | EMM EMS Active(Planetary), EMS Jammer(Planetary), EMS Passive(Substellar), Low Pen Densitometer(50m), Neutrino Sensor(100kw), ActObjScan=Diff, ActObjPin=Diff, PassObjScan=Diff, PassObjPin=Diff, PassEnScan=Routine, PassEnPin=Diff |
Off: | Hardpoints=1 Pen/ Max Auto Dngr Attn Dmg Range Tgts Spc Sig ROF 100MW Pulse Laser 59/4 100 Reg(250) 3 - L 80 Missiles=x03 Batteries 1 Bearing 1 |
Def: | Point Defense Targeting for Laser, DefDM+7 |
Control: | Comp3*3, HeadsUpHoloDisplay*1, HoloLink*26 |
Accom: | Seats=Roomy*16 (Commander, Pilot, Gunner, 13 passengers), Env=Basic env, basic ls, grav plates, inert comp |
Other: | Fuel=11.52kl, Cargo=3.2kl, Missile Magazine=10 battery-rounds, ObjSize=Avg, EmLevel=None |
Author: R.S.Dean