The Type R merchant is one of the most common starship designs in Imperial space, and is built in varying forms from TL9 up to the highest Imperial tech level. In addition to being used "as is", the design has spawned countless variations customized for particular applications.
CraftID: | Type R Merchant, TL10, MCr107.7 |
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Hull: | 360/900, Disp=400, Config=1SL, Armor=40E, Loaded=5991t, Unloaded=3215t |
Power: | 11/22, Fusion=930MW, Duration=30days |
Loco: | 8/16, Maneuver=1, 8/16, Jump=1, TrueAcc=0.87G, Agility=0 |
Comm: | Radio=System |
Sensors: | Radar=FarOrbit, ActObjScan=Routine, ActObjPin=Routine |
Off: | Hardpoints=4 (No weapons included, but control sufficient for up to 9MCr worth has been provided) |
Def: | DefDM+2 |
Control: | Computer Mod1bis*3, 3*HeadsUpDisplay, 500*DynLink |
Accom: | Crew=4 (1 bridge, 1 medic, 1 engineer, 1 steward), Passengers=8, LowPassengers=9, Staterooms=12, LowBerths=9, Env=basic env, basic ls, extended ls, grav plates, inertial comp |
Other: | Fuel=875kl, Cargo=2595kl (192.2t), Fuel Purifier (12 hrs), Fuel Scoops, Subcraft=1*20ton launch, ObjSize=Average, EmLevel=Faint |
Author: R.S.Dean